Discover the selected projects for the Cross-Sectoral Pioneers Program
We are thrilled to announce the selected 10 pioneering projects for the Creative FLIP Cross-Sectoral Pioneers Program. This initiative fosters innovative collaborations between professionals from the Cultural and Creative Sectors (CCSI) and various other fields, aiming to bridge diverse expertise and drive new ideas.
The selected projects span a diverse range of sectors and countries, embodying the program's commitment to fostering cross-sectoral cooperation and innovation. Each chosen pair will engage in a five-day collaborative program between April and November 2025, working on tangible outcomes such as prototypes, demonstrations, or creative productions.
Following an Open Call, the selection process was highly competitive and we encourage all applicants to continue pursuing cross-disciplinary collaborations, as each proposal demonstrated creativity and great potential.
Below, we present the 10 selected projects, along with a brief overview of what they will be working on in the coming months:
The socially engaged organisation People Behind (Greece) and artist and urban designer Mateja Stanislava Rot (Slovenia) will collaborate on creating an immersive, artistic space designed to connect elderly people with nature through creativity, contemplation and community. This project brings together two distinct yet complementary strengths: Mateja Rot’s expertise in urban design and participatory, nature-inspired storytelling on the one hand and People Behind’s focus on promoting community engagement and supporting digital literacy among the elderly. Their proposed activity will take place in the National Garden in Athens, Greece.
Elvira Crois, researcher in Arts Education from the Vrije Universiteit Brussels (Belgium) and Bob Lundgreen from the art collective Nyskaben (Denmark) aim to develop a VR-experience on geological heritage together. The project bridges digital art, arts education, and geology by combining VR technology with scientific research and interactive storytelling. Through transforming real-world geological heritage into an immersive, multi-user VR experience, this collaboration will enable visitors to access and explore underground worlds. The project will be developed in Brussels, Belgium.
The collaboration between MoveByBike (Italy), represented by Francesco Sabaini and Sonic Assembly (Sweden), run by Joshua Ng, brings together a Swedish creative sound studio and an Italian sustainable urban last-mile logistics company, united by a shared interest in working towards more human-centric cities driven by data. Their project bridges sectors by repurposing a bike courier traditionally used for logistics as a tool for urban data collection. Their approach merges sustainable transportation, urban planning, and sound design into a unified methodology for gathering insights about the urban environment. The project will be developed and implemented in Verona, Italy.
The cultural organisation and artist collective Perypezye Urbane ETS (Italy) and programmer and artist Martyna Chojnacka (Germany) will collaborate on a dance performance, integrating dance, artificial intelligence, and audience interactivity, creating a dialogue between movement, technology, and audience participation. The project expands choreographic practice by incorporating real-time AI-generated visuals, which are shaped by live audience input, challenging traditional notions of authorship and performance structure. The collaboration will take place in Milan, Italy.
The AI Museum Stockholm (Sweden) and digital artist and performer Yoryos Styl (Greece) will bring together music, visual art, AI technology, and performance by integrating AI-driven audiovisual mapping with live or recorded music. By creating a fluid dialogue between music, AI-generated visuals, and human movement, the project investigates the intersection of artistic intuition and machine-generated aesthetics, offering a new way to experience and embody sound and fosters collaboration between musicians, digital artists, and performers. The collaboration will take place in Stockholm, Sweden.
Sound artist and music composer Stratos Bichakis (Germany) and AI researcher Gonçalo Guiomar (Portugal) will collaborate on a mixed-media installation that delves into the concept of ‘becoming’. Their work weaves together contemporary global tensions, the fluidity of reality, diverse perspectives, and ancient narratives, creating an immersive video and sound experience. During their week-long residency at the Berlin Open Lab (BOL) at the University of the Arts Berlin (UdK), they will examine the intersection of materiality and technology — focusing on the extraction and use of raw materials like silica, copper, and gold in AI infrastructure — and explore how artificial intelligence is transforming societal and geopolitical landscapes.
Rural Hackers (Spain), a transdisciplinary organisation focusing on technology, innovation, and art for rural development, and designer and upcycling specialist Lotte Van Ermengem from Atelier Luu (Belgium) will explore the intersection of AI training and sustainable circular slow fashion. They aim to develop an AI-powered tool that streamlines pattern-making for upcycled clothing, generating custom sewing patterns optimized for fabric reuse. By merging technology with upcycling and fashion design, their project pushes slow fashion into new territory, making sustainable clothing production more accessible and efficient. They will be hosted by Anceu Coliving in Spain.
Urban researcher Kitti Baracsi from Criar Cidade (Portugal) and Art & Music educator Giovanni Di Sera from StreetUniverCity Berlin (Germany) will collaborate to develop a mobile radio station co-created with young people. This initiative merges urban research, community engagement, and music education, empowering youth to actively shape their urban environment through radio and podcasting. The project will connect two Lisbon neighbourhoods where young people experience urban transformation and social challenges.
Creative engineer Artem Konevskikh (Austria) and tech dramaturg Marina Orlova (The Netherlands) will develop a participatory performative installation exploring AI ethics, data feminism, and mental health. Combining theatre, machine learning, and sociology, their project aims to challenge perceptions of AI agency and bias while inviting audiences to reflect on empathy and responsibility in the age of artificial intelligence. The exchange will take place in Austria.
Curator and collection-based researcher Lia Carreira from PdBA Lisboa (Portugal) and data scientist Daníel Eldjarn Vilhjalmsson (Iceland), aim to develop an online platform that facilitates collaborations between EU collection-based institutions and international creatives. Focused on inclusivity, the project will introduce a data flagging system to highlight biases in cultural heritage databases. During a workathon in Lisbon, they plan to prototype a custom search tool to identify gaps in open collections.
We look forward to sharing updates on the progress of these collaborations and seeing their impact in the coming months.